tetris 小游戏, 基于 SDL2 库开发;
sdl2 = "0.36.0"
rand = "0.8.5"

runningwater 6d6ab51f8a Tetris Types and implement il y a 1 an
.idea e11c963b40 init env il y a 1 an
src 6d6ab51f8a Tetris Types and implement il y a 1 an
.gitignore fb21988765 init sdl il y a 1 an
Cargo.lock 6d6ab51f8a Tetris Types and implement il y a 1 an
Cargo.toml 6d6ab51f8a Tetris Types and implement il y a 1 an
readme.md 820fdc56c8 创建 7 个 Tetrimino il y a 1 an

readme.md

The Tetris rules

  1. There is a grid with a height of 16 blocks and a width of 10 blocks.
  2. You have seven different tetrimino (a tetris piece) that are all composed of four blocks.
  3. A new tetrimino appears at the top of the game's grid every time the previous one cannot descend and more (because the block below is already occupied or bacause you're reched the game's floor).
  4. The game is over when a new tetrimino cannot appear anymore (because there is already a tetrimino at the top of the grid).
  5. Every time a line if full (all blocks are occupied by a tetrimino part), it disappear and all lines above descend by one line.