#pragma once #import "FunSDK/JObject.h" #define JK_Limit "Limit" class Limit : public JObject { public: JIntObj MinDist; //最小像素距离 JIntObj MinTime; //最短时间 public: Limit(JObject *pParent = NULL, const char *szName = JK_Limit): JObject(pParent,szName), MinDist(this, "MinDist"), MinTime(this, "MinTime"){ }; ~Limit(void){}; };