#pragma once #import "FunSDK/JObject.h" #import "Points.h" #define JK_OscRg "OscRg" class OscRg : public JObject { public: JIntObj PointNu; //点的数量 JObjArray Points;//点数组 JIntObj Valid; public: OscRg(JObject *pParent = NULL, const char *szName = JK_OscRg): JObject(pParent,szName), PointNu(this, "PointNu"), Points(this, "Points"), Valid(this, "Valid"){ }; ~OscRg(void){}; };