#pragma once #include "FunSDK/JObject.h" #define JK_fVideo_OsdLogo "fVideo.OsdLogo" class fVideo_OsdLogo : public JObject { public: JIntObj BgTrans; JIntObj Enable; JIntObj FgTrans; JIntObj Left; JIntObj Top; public: fVideo_OsdLogo(JObject *pParent = NULL, const char *szName = JK_fVideo_OsdLogo): JObject(pParent,szName), BgTrans(this, "BgTrans"), Enable(this, "Enable"), FgTrans(this, "FgTrans"), Left(this, "Left"), Top(this, "Top"){ }; ~fVideo_OsdLogo(void){}; };